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Capcom Promises No GenAI In Its Games, But Wants To Use The Tech For ‘Efficiency’

Capcom pledges to keep AI-generated content out of its final games while using the technology for internal development tasks.

Key points

  • Capcom has officially stated that it will not include AI-generated materials (such as art, audio, or writing) in the final versions of its games.
  • The company intends to use generative AI internally to improve "efficiency and productivity" in areas like programming, graphics, and sound design.
  • This announcement follows investor questions regarding how the company plans to handle the controversial technology.
  • Despite this promise, critics remain skeptical, noting that Capcom has previously supported AI-based upscaling technologies like Nvidia’s DLSS, which some players feel degrades visual quality.
Why it matters

This move reflects a growing trend among major game studios trying to balance the efficiency benefits of AI with the significant player backlash against its use in creative work. By drawing a line at the final product, Capcom is attempting to protect its brand reputation while still experimenting with AI behind the scenes.

Kotaku Published by John Walker
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