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Hideo Kojima Says He’s Not Interested In AI: ‘Maybe AI Could Create Art, But While I Live, I Don’t Think I’ll See It’

Game director Hideo Kojima recently clarified his stance on generative AI, emphasizing that while he views the technology as a tool for efficiency, he believes human creativity remains essential.

Key Points

  • Hideo Kojima stated he is not interested in AI creating art during his lifetime, despite recent controversy over a digital avatar used in a Prada promotional film.
  • The director described AI as a "janitor" for creative chores that can boost efficiency rather than a replacement for human artistic vision.
  • Kojima’s comments were featured in a Washington Post profile regarding the Satellites II art exhibit, a collaboration with filmmaker Nicolas Winding Refn.
  • Unearthed 2018 emails from Valve founder Gabe Newell suggest Kojima has been exploring the potential of AI in game development for several years.
  • Kojima is currently developing the stealth action-adventure title Physint, though his specific plans for integrating AI into the project remain unconfirmed.

Why it Matters

Kojima’s cautious approach highlights a growing divide in the gaming industry regarding the ethical and creative implementation of generative AI. His perspective serves as a bellwether for how high-profile creators may balance technological efficiency with the preservation of human-led artistic integrity in future AAA titles.
Kotaku Published by Ethan Gach
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