AUTO-UPDATED

Niko Partners: Chinese games market surpasses $50bn for the first time in 2025

China’s video game market exceeded $51.8 billion in 2025, marking a 5.4% annual increase as the industry prepares for sustained growth through 2030 under new national economic plans.

Key Points

  • The Chinese games market reached $51.8 billion in 2025 and is projected to grow to $59.8 billion by 2030.
  • The national player base is expected to expand to 769 million people, with average weekly playtime increasing to 15.8 hours.
  • Mini-games have emerged as a primary growth driver, accounting for nearly 20% of total mobile game spending.
  • Approximately 66% of players utilize tools like VPNs, gaming accelerators, or global servers to bypass domestic internet censorship.
  • The Chinese government officially integrated video games into its 15th Five-Year Plan for National Economic and Social Development.
  • Developers are increasingly adopting generative AI to streamline production pipelines and enhance user-generated content platforms.

Why it Matters

This growth signals a maturing digital economy where regulatory inclusion and technological innovation, particularly in AI, are stabilizing the sector's long-term outlook. As the market shifts toward premium PC and console titles, global developers must navigate unique discovery channels like short video apps to reach the world's largest gaming population.
GamesIndustry.biz Published by Sophie McEvoy
Read original