China’s video game market exceeded $51.8 billion in 2025, marking a 5.4% annual increase as the industry prepares for sustained growth through 2030 under new national economic plans.
Key Points
- The Chinese games market reached $51.8 billion in 2025 and is projected to grow to $59.8 billion by 2030.
- The national player base is expected to expand to 769 million people, with average weekly playtime increasing to 15.8 hours.
- Mini-games have emerged as a primary growth driver, accounting for nearly 20% of total mobile game spending.
- Approximately 66% of players utilize tools like VPNs, gaming accelerators, or global servers to bypass domestic internet censorship.
- The Chinese government officially integrated video games into its 15th Five-Year Plan for National Economic and Social Development.
- Developers are increasingly adopting generative AI to streamline production pipelines and enhance user-generated content platforms.