Roblox reported a decline in global daily active users to 132 million this quarter, citing the implementation of new age-verification requirements and a recent platform ban in Russia.
Key Points
- Global daily active users fell from 152 million in Q3 2025 to 132 million in the most recent quarter.
- Revenue reached $1.4 billion despite the decline in user acquisition and the impact of Russia’s December 2025 ban.
- Approximately 51% of global users and 65% of U.S. users have completed the mandatory age-verification process.
- Roblox is increasing its Developer Exchange rate by 42% for in-game spending generated by verified users over the age of 18.
- The company expects its ongoing safety and age-appropriate content initiatives to temper topline growth throughout 2026.