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Take-Two Reshuffles Its AI Team

Take-Two Interactive has laid off its head of AI, Luke Dicken, and several team members, despite the company’s stated commitment to integrating generative technology into game development workflows.

Key Points

  • Luke Dicken, who led Take-Two’s AI initiatives since early 2025, announced his departure and the dissolution of his team on LinkedIn.
  • The affected staff primarily originated from the applied AI department at Zynga, which Take-Two acquired for $12.7 billion in 2022.
  • CEO Strauss Zelnick recently confirmed the company is running hundreds of AI pilots to improve efficiency and reduce costs across its studios.
  • Take-Two leadership has publicly downplayed concerns that generative AI tools like Google’s Genie could replace traditional game engines or development teams.

Why it Matters

These layoffs highlight the ongoing tension between corporate investment in generative AI and the practical challenges of implementing these tools within large-scale game production. The move suggests a potential shift in strategy as Take-Two balances its pursuit of operational efficiency against broader industry skepticism regarding AI-driven content.
Kotaku Published by Ethan Gach
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