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‘Tomb Raider’ Remake Developed Using Some AI, Everyone Freaks, Crystal Dynamics Responds, And I’m Confused

Crystal Dynamics faces public backlash after disclosing the use of AI-assisted tools in the development of its upcoming Tomb Raider remake, despite claims that final assets remain human-crafted.

Key Points

  • Crystal Dynamics included a mandatory Steam AI disclosure notice stating AI tools supported early exploration and temporary development content.
  • The developer claims all final assets in the game are human-crafted, contradicting the necessity of the Steam disclosure under Valve's current guidelines.
  • Valve’s policy requires disclosure only if generative AI assets are present in the final product or used in public marketing materials.
  • Public criticism has intensified due to recent layoffs at Crystal Dynamics and comments from parent company Embracer Group regarding AI efficiency.
  • The studio maintains that AI tools are used solely to iterate on ideas faster and empower developer creativity.

Why it Matters

This situation highlights the growing tension between game developers adopting efficiency-boosting technologies and a skeptical gaming community wary of AI-generated content. It also underscores the confusion surrounding industry disclosure standards as companies struggle to balance internal development workflows with public transparency requirements.
Techdirt Published by Timothy Geigner
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