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Union Contract with Microsoft Ratified by 1,900 Blizzard Developers and Workers

Nearly 1,900 Blizzard Entertainment employees have ratified their first union contract with Microsoft, securing new protections regarding generative AI, remote work policies, layoff procedures, and salary increases.

Key Points

  • The agreement consolidates Blizzard’s smaller unions into three primary bargaining units following two years of negotiations.
  • New AI provisions require the company to bargain over any technology implementation that materially impacts unionized work.
  • Layoff protections include a mandatory 60-day notice period, severance pay, and 14 months of recall rights.
  • The contract guarantees current remote and hybrid work schedules, preventing unilateral changes by management.
  • Employees secured a 1.25% general pay increase, with some lower-earning roles receiving raises of up to 34%.
  • A successorship clause ensures the contract remains in effect if Blizzard is acquired by another company.

Why it Matters

  • This agreement sets a significant precedent for labor relations within the gaming industry by codifying protections against AI displacement and mandatory return-to-office policies. It demonstrates how collective bargaining can provide workers with tangible job security and influence over the integration of emerging technologies in creative fields.
Slashdot.org Published by EditorDavid
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