Rebel Wolves CEO Konrad Tomaszkiewicz confirmed that the studio used generative AI to create placeholder voice acting for its upcoming open-world RPG, The Blood of Dawnwalker.
Key Points
- Rebel Wolves utilized AI-generated voices during early development to test quest flow and dialogue pacing.
- All AI-generated placeholder audio has been removed and replaced with professional human voice performances.
- The studio recorded dialogue in eight languages, including English, Polish, Spanish, French, German, and Japanese.
- Using AI placeholders allowed the team to iterate on complex narrative structures before committing to expensive final recording sessions.
- The development process aims to avoid the high costs and logistical challenges of re-recording dialogue after gameplay testing.